Hello, World!

25
Jul
0

Not sure how you made it here as we’re still building our web presence, but it’s nice to see you!  Welcome to our blog!

This blog will serve as the primary news source for everything going on with Wirehead Labs, Inc., a Pensacola area startup that specializes in mobile applications for iPhone, Windows Mobile, Palm, and BREW devices.  We also build the scalable web services and systems needed to support such applications, and while we focus on games and utilities no project is too large or small for our team.

We’re registered in Delaware, and have two directors:

  • Charles Armour is an entrepreneur and consultant with nearly a decade of development experience and a sharp business acumen.
  • Matthew Garrett is a phenomenal graphics developer and interface designer with a portfolio that makes most designers look like chumps.

Along with many other developers and designers, as well as tons of help from the great community Pensacola is known for, we’re striking out to make a few bucks, bring another high tech company to the panhandle, and generally have a bunch of fun doing so!

We’re always interested in new ideas and projects, so if you have plans for something in the mobile space, let us know!  All our projects are independent ventures under the Wirehead Labs umbrella, and have their own teams, so we’d love to work with you on your ideas and are more than happy to make it worth your while!  Right now you can probably find us via LinkedIn, but check back soon for an online contact form.

Filed under: News

iLostMyMarbles Denied!

19
Jul
0

Doh!  We got denied on iLostMyMarbles due to a mistake on my part, so now our approval process has been reset!

I mistakenly compiled iLMM with a private framework called Accelerate.framework, which is not allowed per Apple’s guidelines and not required for tilt support in any case.  A word to the wise, don’t use anything in the PrivateFrameworks folder!

Filed under: News

iLostMyMarbles Submitted!

14
Jul
0

We submitted iLostOurMarbles on the 14th, and I’m back-dating this post to match.  Look for it on the App Store soon!

Filed under: News